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Posted in 2022

2022-09-04 - PSM3 Pixel Boundaries

2022-08-21 - OpenGL Compute Shaders: SPA

2022-08-13 - OpenGL Compute Shaders: Accuracy of Math Functions

2022-07-30 - OpenGL Compute Shaders: First Steps

2022-04-09 - Speeding up pvfactors

Posted in 2021

2021-12-29 - Ground-to-sky viewfactor

2021-12-25 - LED I-V Curves

2021-09-30 - Single-axis tracking: GCR vs max angle

2021-09-27 - Seasonal tilt optimization

2021-08-20 - Basic SIMD in Julia

2021-08-11 - Daily EIA Data

2021-08-04 - Marvin the antlion

2021-08-03 - Comparing PSM3 and MERRA2 GHI

2021-06-17 - T_cell_typ_avg

2021-03-09 - Floating Point Fun

Posted in 2020

2020-09-25 - Summing Uniform Distributions

2020-06-14 - Modeling copper losses in a boost converter

2020-02-01 - PVWatts and PVUSA

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