Posted in 2022
2022-09-04 - PSM3 Pixel Boundaries
2022-08-21 - OpenGL Compute Shaders: SPA
2022-08-13 - OpenGL Compute Shaders: Accuracy of Math Functions
2022-07-30 - OpenGL Compute Shaders: First Steps
2022-04-09 - Speeding up pvfactors
Posted in 2021
2021-12-29 - Ground-to-sky viewfactor
2021-12-25 - LED I-V Curves
2021-09-30 - Single-axis tracking: GCR vs max angle
2021-09-27 - Seasonal tilt optimization
2021-08-20 - Basic SIMD in Julia
2021-08-11 - Daily EIA Data
2021-08-04 - Marvin the antlion
2021-08-03 - Comparing PSM3 and MERRA2 GHI
2021-06-17 - T_cell_typ_avg
2021-03-09 - Floating Point Fun
Posted in 2020
2020-09-25 - Summing Uniform Distributions
2020-06-14 - Modeling copper losses in a boost converter
2020-02-01 - PVWatts and PVUSA